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Creepy Crawler

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Creepy Crawler

Coste{3}{B} Valor de maná4TipoCreature — Spider Identidad de color{B} Negro RarezaRara ExpansiónMystery Booster 2 (MB2) IlustradorMarika Lord Precio0,18 € · 0,20 US$

Sobre esta carta

Creepy Crawler es una carta de tipo criatura de Magic: The Gathering con valor de maná 4 (identidad de color: negro). Impresa en Mystery Booster 2 (2024). Función en Commander: robo de cartas. Precio en Cardmarket: 0,18 €.

Creepy Crawler {3}{B}

Creature — Spider
Menace, reach
Whenever Creepy Crawler deals combat damage to a player who is afraid of you, that player discards a card and you draw a card. (An opponent is afraid of you if a Horror, Nightmare, enchantment, or face-down creature you control entered the battlefield or attacked them this turn.)
2/4

Legalidad

Aclaraciones de reglas (en inglés)

2024-11-08
You don’t need to control Creepy Crawler to make an opponent afraid of you. (Mechanically, I mean. Please don’t jump scare your opponents!)

2024-11-08
Each time a Horror creature, Nightmare creature, enchantment creature, or face-down creature enters the battlefield under your control, all of your opponents become afraid of you for the rest of the turn, regardless of what happens to the creature that entered.

2024-11-08
Similarly, each time a Horror creature, Nightmare creature, enchantment creature, or face-down creature you control attacks an opponent, that opponent become afraid of you for the rest of the turn, regardless of what happens to the creature that attacked. Attacking a planeswalker or battle, however, won’t cause anyone (your opponent or the planeswalker) to become afraid of you; most planeswalkers have seen some wild stuff.

2024-11-08
Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).

2024-11-08
Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play.

2024-11-08
For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.

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