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Karte des Gewölbes

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Karte des Gewölbes (Dungeon Map)

Manakosten{3} Manabetrag3TypArtefakt Farbidentität{C} Farblos SeltenheitNicht so häufig EditionAdventures in the Forgotten Realms (AFR) KünstlerAaron Miller Preis0,16 € · foil 0,26 € · 0,29 $

Karte des Gewölbes {3}

Artefakt
{T}: Erzeuge {C}.
{3}, {T}: Wage dich ins Gewölbe. Aktiviere diese Fähigkeit wie eine Hexerei. (Betritt den ersten Raum oder rücke in den nächsten Raum vor.)
Regeltext (Oracle, Englisch)
{T}: Add {C}.
{3}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)

„Moment, ist das eine Geheimtür? Ich kann es nicht genau erkennen … Da ist etwas Blut im Weg."

Legalität

Regelhinweise (auf Englisch)

2021-07-23
Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.

2021-07-23
To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.

2021-07-23
Moving into a dungeon room will cause its room ability to trigger.

2021-07-23
Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.

2021-07-23
A player may only have one dungeon in the command zone at a time.

2021-07-23
The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.

2021-07-23
Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.

2021-07-23
You can only move forward (well, downward) in a dungeon, never backwards or sideways.

2021-07-23
Dungeons are removed from the game as a state-based action.

2021-07-23
If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.

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Écris dans ta langue (ex : vous perdez la partie) : Manarcane traduit les formulations de règles pour Scryfall.
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